What’s new in the December 2017 release of Character Animator CC

The latest update to Character Animator CC contains improvements to triggers and a few bug fixes.

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What’s new in the December 2017 release of Character Animator CC
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What’s new in the December 2017 release of Character Animator CC

The latest update to Character Animator CC contains improvements to triggers and a few bug fixes.

Improvements to trigger setup and editing

We’ve improved triggers! Dragging a puppet group into the Triggers panel now creates a trigger for the group instead of a swap set. You can still create a swap set of triggers by right-clicking the group in the Puppet panel and then choosing Create Swap Set. Additionally, the “+” button in the Triggers panel is now available all the time, so that you can create an initial empty trigger or swap set. And we made a little fix so that cycles that are shared by more than one trigger now behave correctly.

Bug fixes

We also fixed a few things. They are listed below:

Projects

  • Renaming a project item and then clicking away from the text field, no longer results in an error message.
  • Double-clicking a Character Animator project file launches the application when the background is being used for Dynamic Link. (Mac only)

Puppets and the puppet panel

  • Adding an independent group to an artwork file now sets the group in the puppet to Auto attach style (Attach To = Auto), instead of the group’s parent origin handle.
  • Changing a puppet’s Attach To or Attach Style settings no longer runs slowly when working on large projects.
  • Showing the Puppet panel for a previously-opened puppet for the first time in a session after renaming the puppet no longer shows an error message.
  • Viewing an opened puppet that was renamed after the project was saved under a different name no longer shows an error message.
  • Importing a puppet with shared parts a second time — following the renaming of the imported puppet after the first time — no longer shows an error message.

Recording, playback, and the Timeline panel

  • A duplicated puppet track with triggers now shows the duplicated trigger bars in the Timeline panel.

Controls panel

  • MIDI events received when opening an unshared puppet group that has no triggers (i.e., the Triggers panel is blank) no longer show an error message.

Dynamic link

  • An Character Animator scene imported into After Effects is no longer lost (i.e., the footage appears as missing) if the project containing the scene has a .puppet file imported or another project imported into it.

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